A better in-game system in place is preferable to having to use multiple 3rd party applications IMHO.
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A better in-game system in place is preferable to having to use multiple 3rd party applications IMHO.
3rd party tools and the drama tied to them. The reason why I stopped hunting.
The issue is that if a hunt dies unnoticed/detected, it becomes a tedious crapshoot to spawn it again as you have no idea when it'll actually be available, which is really awful for hunts with prohibitive/RNG-heavy spawn conditions like the fishing/treasure map triggered ones.
Simply having the hunt trackers make some vague remark like "It has/hasn't been spotted recently" to indicate whether or not its spawn window is open would resolve that.
The aether hunt community's "elite" on who the LS rely on break the ToS daily and even use market board bots to provide pricing commands on their discord. They're just as bad.
All in all hunt train organizations are freaking mafia and cliques. They're corrupt but everyone who benefits from the trains pretend they don't know.
I quit bothering with hunts after finding out stuff. It's such a joke right now.
Bots in general are largely to blame for this because several of the popular softwares eventually gained a built-in hunt radar function that will immediately alert every single player who is using that particular software via Discord or some other medium if a S rank is present in the same zone as them. Some of the hunt discords basically just gave in and started getting relays directly from the bots because the other option was trying to find S ranks manually when the bot users instantly know where they are, which has led to them being picked off before they could even locate them. It was especially bad pre-ShB before the S rank notifications were implemented.
There basically isn't an actual "hunt" left in hunting much of the time as there's so much bot traffic in the game as a whole that any S rank spawns tend to be immediately detected by them.
I've personally distanced myself from the discords and at most get indirect relays from them, otherwise preferring to spawn/locate S ranks the intended way.
The bots aren't doing any spawning. That still has to be done the intended way regardless.
It's the locating/relaying that the bots are affecting. To be honest, it's probably more the relaying. A lot of spawn groups already have the spawn location figured out by tracking A and B locations since last spawn. The relays still get passed into linkshells so other players get notified (linkshells are still more reliable than notifications from the Discord mobile app). The only question at that point is how many players make it before the S rank is pulled and dies.
The bots do spawn things as side effects of their activities (The Dravanian Forelands S rank in particular can easily be spawned if there's a single bot grinding FATEs in the zone long enough), but yeah, they're mostly annoying because they often make it impossible to get relays out in a timely/organized manner that ensures the S rank stays up for a reasonable amount of time.
Bump for relevance
6.0 has already 'gone gold' in most regards, but I want to keep this bumped incase such a feature isn't added