Originally Posted by
Drkdays
Would it really be a punishment though? It's about accountability. SE should step up and confront individuals about the lack of spacing, not just let it slide with passivity. Sure, they'd lose homes, but that would mean equality. Ultimately, they wouldn't lose more than anyone else. Sure, it would suck-a lot, I'll admit-but it's a decision SE made that became an instant double standard. *Housing is super limited, so getting one will be a struggle. You're gonna lose sleep over this.* *You have 20 houses already, so you get to keep them, and there are even ways for you to get more.* We can't really have things both ways...
The only changes the players with tons of homes would experience differently is the amount of space they have to accomplish what they can already do with just one space. And don't even get started on multiple crafting/workshop spaces. Money is not an issue for players with this many houses, and frankly what else requires a lot of money apart from...houses...
The first-come-first-served idea is the same as dog-eat-dog. I thought this was supposed to be a community game, not an episode of The Walking Dead. We should not have to suffer resource hoarding real estate giants in a fantasy RPG fighting game.