They don't actually care about difficulty. They care about having too many people on the mountain with them.
how dare the casual plebs be on the same level as me!
You shouldn’t be assuming things like this, lol. Why are you so negative? I’m being honest here, not even being rude. Did a hardcore crafter put a bad taste in your mouth in the past or something? There’s really no need to demonize people who enjoy challenges. Plus, what would you suggest since you apparently seem to know all the answers?
Just like how no craft material drop in savage, even if they make a crafter version of savage it should be optional and no effect outside of that content, high stat gear will defeat the challange part which you then you guys will just ask for more and thus making normal crafter unable to make certain stuff because of yours so "challenging reward high stat gear so only i can make things easy"
You start to contradicting yourself...
And glamour is the best reward this game can give, gear get outdated i dont know who you call "we" but i know a hardcore crafter that love glamour more than anything.
I mean, if all you care about is a challenge, you can always set one for yourself in the way you suggested SE does it - by slef-imposing certain limitations, like not using certain skills at all or maybe never letting your IQ-stacks reach more than 5, not using any food or melded gear etc.
If its the challenge and the puzzle you care about, I'm sure you can come up with all sorts of those!
...but thats not the impression I've gotten so far - you seem to care much more about being rewarded for a challenge and having this reward be exclusive and locked behind hardcord-crafting (which seems to translate to "I want crafting to be an RNG-base time-sink").
Maybe I'm a bit special and nitpicky here, but as someone who has always been raiding because I enjoy the challenge first and dont care much about the rewards (aka: I would still be raiding without them just for the sake of testing myself) I have to say that Kabooa seems to be closer to the truth about your motivation than you are yourself. Many of your posts mention how you want the attention of being a mastercrafter back and how there need to be special rewards for crafters as there are for raiders etc. and I need to ask: Why - if the only thing you care about is a challenge that you can set yourself? Is it maybe because at the end of the day you dont enjoy the challenge for itself, but only for the potential attention you can get from beating it?
@Vidu
I would appreciate it if you didn’t put words in my mouth like Kaboo did. I don’t really care to reiterate what I said. You are free to read this thread over again for my actual intentions.
I don’t care to reiterate my arguments to you. Please read this thread again.
That's fair. I apologize.
As for what I would do, without revamping the crafting system, I'd just add special glamours to specialist recipes that had absurd number requirements. NQ grants you a model, HQ grants you a glowy effect unique to said model. Fancy as our outfits can be, sometimes a little bit more sparkle would be appreciated.
The system is too two dimensional to ever have any real difficulty to it, and needs additional facets to actually be challenging.
I might start taking those crafting classes then. Thank you for making crafting easier SE.
The bigger number win, more casual than hardcore thats why savage got easier same with crafter if you want something to read, its not the thread its the atmosphere...
Savage gear is never better than tomestone gear anyway its just different stat