So definitely healer. I'd be up for BLU being totally re-worked into it. Chemist/Geomancer is also another option
And as always, as unpopular as that's going to sound with the game, Necromancer or "evil magic" type of caster.
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So definitely healer. I'd be up for BLU being totally re-worked into it. Chemist/Geomancer is also another option
And as always, as unpopular as that's going to sound with the game, Necromancer or "evil magic" type of caster.
Mystic Knight enspeller spellblade magic imbuing into the sword tank. Probably curved swords to fit the game more. Rotating between fire, ice, and thunder (or more) stances as part of rotation, with each stance having access to differently modified skills.
I would love an actual pet job like bst or pup (pup especially although bst would likely win since it could be more flashy). One that relies and fights through their pets and not the lame excuse for a pet job they call a smn, where pets are barely an afterthought.
I only play this job, along with leveling gathering and crafting, so I don't really care what other DOW/DOM jobs are available, since I'll never level / play one.
Warlock and/or Necromancer. In the case of both 1 focused on heavy debuffing and the other on undead minion management.
Berserker, a warrior with a heavy weapon or 2 heavy weapons in each hand (melee DPS of course).
Can see this being Onion Knight :p
It is a rather questionable result though because on one hand if a X or Y Job evolves from Z Job but players did not level them before hand they will complain "it is not fair" because they had no interests in that Job until the new Advance X and/or Y job is released.
On the other hand the best part of this is that they can get creative with the Job and how the advancement changes between the X and Y job such as for Samurai can become more focused on the Sword thus adding a Tachi as a second sword for their left hand while their katana is for their right hand or become a Mordern Assassin with their katana for their right hand and a pistol for their left hand to represent them moving towards a more modern age combat style with the introduction of firearms to combat while keeping a bit of their katana skills for close quarters combat.
Time Mage.
chemist chemist chemist chemist.......
kinda like to see a limited "Warrior of light " job that gets to do special reworked dungeons and 8 (hell maybe even 24) man raids by himself. kinda like the hero class from PSO II
also a healer class...ANY healer at this point...
Like others have said I’d love a Chemist job.
Also a real Bard job lol, not Archer. Hell I’d take Bard as the new healer and make Archer stay DPS.
A healer that doesn’t have to make DPS’ing their absolute their priority would be nice too, maybe one that heals/damage through buffing like how Dancer attacks through buffing with steps.