Originally Posted by
Kabooa
Gapcloser. Down to CD and effective potency.
Paladin and Warrior are still likely to have the same combat progression. (Alternate maintenance and spam, ogcd booster, spam highest potency move after)
The peek we had of Gunbreaker's invuln is just weaker Hallowed Ground.
The combo lines are mostly just to generate resource, so the effective difference between them is nil.
Even the "Tank stances" lost any differentiation between them, becoming just a trait they all share and a toggle at 10 for threat.
And this is just what we saw in the live letter.
In terms of current iteration (IE Stormblood) they are significantly worse.