Fair enough. The exact quote (I know I misquoted myself earlier but the quote didn't feel necessary before coffee) was:
My meaning goes like this, my initial response is answering why people would not agree with us: In my opinion they are crafters who have likely made some gil off the sale of those accessories and they do not want a regular source of sales to dry up. The second sentence is that they (the crafters who want to keep crafted BiS as a practice they can make gil off of) have a regular consumer base off which they can profit even when it comes at a detriment to the people purchasing their crafts; this is what I mean when I say they get a boost on the back of tanks. Hopefully that helps us understand each other and it is more clear why I consider that a critisism.
More positive solution in my mind: I wish this game in general worked to create more meaningful bonds between crafters and raiders. For example: Imagine if the final floor dropped items which added materia slots to gear. Suddenly crafters, gatherers and raiders would all have a reason to work with eachother. But I'm just musing at this point.
There are alot of ways around it in my opinion. Some are simpler than others. As long as it achieves this: No crafted BiS, then I'm happy with the solution.
