Originally Posted by
zosia
The entire endgame community only comprises 30% of the player base. Both causal and raiding endgame players are the minority already. I already showed in this thread that raiders comprise a larger portion of the endgame community than most people are willing to admit to. A third of endgame players tried coils when they were relevant.
Retreating to this 'minority/majority' argument is pointless when both end game groups we are talking about are minorities and every piece of content outside of ex trials and raids is designed to be SUPER casual friendly.
Is Alex normal, hunts, Palace of the dead, weeping city, treasure maps, DoH, DoL, expert dungeons, aquapolis, the entire gold saucer, housing, the countless holiday events, etc etc etc not enough casual oriented content to sustain this "lifeblood" "majority" you are talking about?
In order to please this "lifeblood majority" we are talking about, do you really need to devalue the one piece of HC content in the entire game to the point where the only reason to do Midas savage is for bragging rights? The casual "lifeblood" of this game already gets 90% of the content catered to them. How much more do you need?