I wish they'd add 70 versions of the leveling heavensward dungeons. Not necessarily even hardmodes where they rework everything, just tuned up stats. I think it'd be a easy way to freshen up roulette without taking a lot of dev time.
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I wish they'd add 70 versions of the leveling heavensward dungeons. Not necessarily even hardmodes where they rework everything, just tuned up stats. I think it'd be a easy way to freshen up roulette without taking a lot of dev time.
So you'd want to play dungeons that are all exactly the same as before, but just with beefed up enemies? As if people needed more of an incentive to fall asleep or be even lazier...
Off topic: how/where do you see how many people have cleared content? I'm very curious!
On Topic: I don't get how anyone can consider HM's 'recycled' or 're-skins'. It's different layout, different trash, different bosses, different mechanics. The only thing reused is the art/theme (or skin :P)
They showed a graphic during the stream.
http://i.imgur.com/EX7h3LG.jpg
The "having entered" is a weird quasi-mistranslation. The Japanese makes it very clear they're talking about kills.
Pharos is cool I guess. Was hoping for a HM of one of the new dungeons or 2 new dungeons all together, but beggars can't be choosers.
Pharos is cool but.. will it actually have armor or weapons that are good looking and a good ilvl for its toughness?