Paladin:
Testudo - As PvP skill I suppose.
Inspirit - Boosts damage and cure potency.
Esuna - as a cross class from Conjurer.
Blinding Light - Cast on self or team mate, beam of light bursts out of them doing damage and blinding the enemy while building enmity for the Paladin, basically flash but with damage and can be cast on others.
Warrior:
Rally - Cast the Bloodbath buff on another player.
Steal Peak - A stun from pugilist cross class list.
Pull - eh, needs better name. Warrior drags an enemy to them and binds them.
Bolas - Ranged conal AoE, stuns enemies caught in it and gives crippled debuff (movement speed reduced for duration.)
The idea is for the tanks to have stuff to do outside of tanking, with Paladin having a buff focus and Warrior having more of a control focus.
