This, this right here.
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One of the Japanese reps said something about them halting the plans to increase the Echo every 2 weeks because they were pleased with how groups were currently progressing.
Greetings,
Since the introduction of the Echo bonus to the Binding Coil of Bahamut, the development team has been looking at the number of times players have been challenging it as well as the number of parties that are clearing the content each day.
We originally announced that every two weeks we would be increasing the Echo bonus; however, looking at the current rate of clears and the balance of the rewards being obtained, we’ve decided to halt increasing the bonus further.
The team will continue to look at the conditions day to day as we move forward and consider increasing the bonus further if it is deemed necessary.
Not exactly. It may allow one DPS to kill DKs, but think of how long the fight will last after that. Even Titan HM with one DPS lasts a considerate amount of time. The enrage timer would kick in and the group would wipe. An Echo so large that it could allow such a thing would basically turn the fight into a carry. Either way, if so many people die at divebombs or twister, then the players in the group need more practice. Echo should not be big enough to die without much repercussions and think that another team member will pick up the slack.
One word: AWESOME!
By the time I logged into the forums and had to do other things.. I didn't see that one: Congratulations! :D
I remember someone's Sig:Quote:
The issues we have and still need to tweak are mostly people not paying attention
Paying attention and dodging in games? Ain't nobody got time for that! ^^
not exactly except it was exactly what i said in the first place.Quote:
Originally Posted by Odett
it's like you disagree just so you can disagree.Quote:
Originally Posted by SendohJin