Nothing. They don't exist.
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Looks more amazing every time I check it out. Nicely done, mate!
Adding in some extra stuff to pump it up a bit.
Resources (in progress atm):
So you want to tank EX Primals (Tips Section)
B.L.I.T.Z.B.A.L.L. (Mechanics and Formulas)
Getting your Relic weapon
FFXIV Database (xivdb.com)
Warrior "Macro"oni in Thread
Making Macros (Reddit)
Navigation Links to Guide:
Introduction & Change Log
Abilities
Wrath, Infuriate, & Standard Combos
Pulling & Rotations
Macros, Gear, & Stats
In Titan HM, I suppose you don't repeat it much :-), if you flash before each Mountain Buster, you may dodge 2, 3 or more if the fight lasts long enough (it does last if you kill him.) This makes a difference.
One thing you are not taking into account is that flash has the blind effect that against some mobs makes it much more likely that you dodge the attacks. It is not just to gain enmity, although we normally use it for that. I think most of us (PLD included) use flash less than it would be ideal, we forget about it except when it is very clear we need it (PLD don't have Overpower so Flash is much more needed.) I am leveling Marauder and I love Overpower a lot.
Perhaps I skipped over this when I was reading through the guide, but what's the best way to allocate our bonus stats? I guess I'm still stuck in the 2.0 mindset of people arguing over STR vs VIT, but has anything definitive been discovered? If not, I think I'll stick with my +30 STR for the additional damage, enmity, and HP regen from Bloodbath, Inner Beast, and Storm's Path. ...then again, the farthest my tank has gotten is Garuda HM, so I don't know if the additional 30 VIT is particularly necessary.
It's in the guide. Vit all the way. It's like the fifth post on the front page and even bolded for easy notice. It says Vit vs Str.