Originally Posted by
Roaran
You have to look at specific instances in certain battles where there is actual danger present to compare the two tanks. A prime example would be Titan's Mountain buster, and the stacking damage buffs in the coil.
In general a warrior will require 5% more healing than a paladin, but a warrior will have the advantage in total HP. So, it's actually harder to keep up a warrior. If you don't include self heals. But when you take into account things like inner beast, which for those short periods of burst damage, which are completely predictable, the healing from inner beast is far more than the 5% in healing that will occur in that period.
But, as has been said, Paladin has access to certain skills that make them survive certain instances in which they were not intended to be able to survive.
If you think Warriors are gimp or underpowered in any way as compared to paladins, I think you're operating on the assumption that some of the mechanics paladin has are being used as they were intended. It's not that Warriors aren't viable for the given content, but, instead, paladins are able to simply make the given content easier than intended.
Basically, if you think BC is too hard for a warrior, you're just bad by relying on the unintended utility given to paladins.