Turning Ifrit battle into crap Guildleve system? {No, Thanks}
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Turning Ifrit battle into crap Guildleve system? {No, Thanks}
I'm pretty sure they weren't and most of the endgame community agrees that they were stupid timesinks that required many shells to complete the exact same fight on "regular mode" gear up, then do a "hard mode" which was essentially the exact same fight only the mob essentially has better gear too (more HP, does more damage etc.). It is lame.
I suck at PC FPS games. I played them. I practiced. I got better. I've pushed my Battlefield 3 K/D up to ~1.5 and climbing.
There's a lesson in there for you.
If you missed it, it's called "get better".
Can I get a /thread?
You're right. I guess that's why they stopped it after Ulduar and didn't carry the concept on to the remaining raids of that expansion, and why it was completely excluded from Cataclysm, and why the upcoming expansion isn't having hard modes available from day one...
...Hey, wait a minute...