Originally Posted by
Llugen
I apologize I wasn't aware of the change removing the traits. Also, shaving 5 seconds off Verraise would STILL make it really strong, unless they also increased its cast time to a whopping 12 seconds.
BLM would be a lot stronger in the off-GCD department if the class had more reliable proc structures for weaving (not to mention little spurts of movement). Hence why I'm also advocating for that so strongly.
Ultimately early progression is all that matters to me, as that is when Raise is the most valuable. The only thing that I do not want is to be "stuck" playing RDM for progression only to be "permitted" to return to BLM afterward. Afterward, certainly Raise loses value, but again- just let the RDMs play RDM and let the BLMs play BLM.