As some arrogant tank mains would say:
"Sounds like a skill issue", amirite? :)
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I played healer in dungeon 3 times and slept 3 times while in dungeon..
The healer strike is going really well.
https://i.imgur.com/YTrtysp.png
And as has been explained 10,000 times AIN defaults to tank, queue for the those, you’ll get a 30 second-5 minute queue on tank and it’ll pop instantly on healer
It’s because the game only checks tanks before it checks healers, if there is 30 groups that need a healer and 1 group out of that 30 also needs a tank the game will show tanks in need
Regardless of what is or isn't true about the AIN system, queueing once them immediately making a global conclusion is actually the most foolish way to validate any information regarding the situation.
"The traffic on this road is terrible!"
"Well I drove on it once at 3 AM and there was no one on the road. So much for your so called traffic."
But also, not the point of the thread anyway.
Meanwhile the AIN I got when I checked it just a minute ago:
https://i.imgur.com/dSUwibp.png
Even still, AIN is not a good metric to go by, we know it's biased towards tanks and takes about a minute or two to update when it does need to swap to another role. LuckyBancho may be a little out of date now, but considering its EW numbers had the tank population around 1.8 million or so while healers were just under 1.2 million should tell you that healers are the rarer role.
I have noticed tanks doing this as well, it's really pathetic. Please do everyone a favor and go play an actual competitive game or at least the competitive mode in the game. It's not our fault you play a boring easy mode job.
And I only say that because you must be super bored to think about griefing people in encounters. Its one thing if my friends do it, but we shouldn't see this behavior just anywhere.
Thinking that AiN might be of any relevance to any indications of the strike not working really says more about themselves than the actual state of the strike. Thanks for your contribution to bump the thread, I guess. Lol