then is a bug bcs using blood price on shinryu extreme give 0 pm
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then is a bug bcs using blood price on shinryu extreme give 0 pm
I have a microscopic glimmer of hope that the bug fix is perhaps a precursor to some interesting and powerful overhaul to Blood Price in 4.15. Doubt it though.
If nothing else post all over the internet and maybe use the support desk thing in-game to leave a suggestion about how to make DRK balanced better...
just how reliable is FFLogs in seeing how many people are still taking DRK into content?
Hard for me to say specifically. But just from a cursory look across the last day, last week, last 2 weeks, across the percentiles and including patch 4.1, it looks like the ratio of DRK:WAR:PLD in terms of the number of logs is pretty telling. The following is for Omega Savage, all bosses.
1 day
WAR 2034
PLD 2479
DRK 1192
1 week
WAR 11181
PLD 14110
DRK 7609
2 weeks
WAR 25882
PLD 34297
DRK 19934
Average all those together and you get
WAR: 13032
PLD: 16962
DRK: 9578
That is about a 3:4:5 ratio between DRK:WAR:PLD, meaning WAR is about 25% more common than DRK, and PLD about 20% more common than WAR. And 4.1 is still very young, Ultimate isn't even out yet... barring 4.15 buffs to DRK I think if I crunch these same numbers in oh... say, a month, we'll see a ratio probably more like 2:5:6/DRK:WAR:PLD.
The numbers for Shinryu are probably most telling; DRK has an 'advantage' in clear statistics for Omega since people used it for prog and many groups just stick with their prog strategy/compositions.
Right now PLD and WAR are the #1 and #2 most popular classes for Shinryu clears, with DRK sitting at about half the clears of either, which is a pretty piss-poor showing considering that Shinryu is actually a really "good" DRK fight with plenty of opportunity to use Dark Mind.
I agree, the Shinryu clear statistics match well with the 1 day clear history for Dark Knight after patch 4.1. It’s pretty clear that about half of the dark knights left or switched to war.
And why wouldn’t they switch? Free party shields on both warrior and paladin, paladin at max gear blocks for 26% of damage (this is nearly a shadow wall for 1 attack every 22 seconds with a chance to just passively block every attack), and both bring higher overall dps. Dark Knight just doesn’t make sense as part of a raid right now, I’m surprised more people haven't switched.
https://www.fflogs.com/statistics/17...=2&class=Tanks
Deltascape clears after 4.1
WAR:4,247
PLD:5,240
DRK:2,753
i love when my prediction come true. Tho this time i wish they didnt.
Hi Hi o/
I'm one of those people who haven't switched yet, and I think some of that can be put down to the fact that obviously, there are still some groups out there that don't follow the speed run meta religiously.
A lot of minorities are the ones who say "Play what you enjoy." or there some out there that don't want SE to think DRK has been completely snuffed out and everyone else is in favor of the other two.