Originally Posted by
Aravell
If I remember correctly, the fight wasn't overtuned so much as it was tuned too perfectly.
I remember that failing to land even one dragonkiller would cause the entire fight to fail, and everyone just had to wait forever for the dragon to walk all over to the gate to restart the fight.
I wouldn't say it was a bad fight though, it was just a gimmick fight that was tuned so that you can't make a mistake when using the gimmicks, so I guess in a sense, it was overtuned, because you can't really expect 8 people to coordinate perfectly in a random party.