Not including Geirskogul and Jump boost from BotD, assuming FaC is 400 Potency, and WT is 300 potency, it's a straight 17PPS increase just from GCDs alone...
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Not including Geirskogul and Jump boost from BotD, assuming FaC is 400 Potency, and WT is 300 potency, it's a straight 17PPS increase just from GCDs alone...
So I am new here to commenting, but I have been a longtime follower. Not sure this info is known yet, but here is the info I just stumbled across. Potency for all the new attacks being important and all...
http://imgur.com/a/R8Btt
Since Ayvar isn't playing anymore so he can't update the original post with the findings, Dervy recently created the new topic with all the informations. It's going to be used during 3.0, and probably beyond.
http://forum.square-enix.com/ffxiv/t...A-DPS-Paradigm
Using Life Surge on Full Thrust may be a thing of the past, might be saving it for Wheeling Thrust or Fang and Claw.
Those potencies on the Tier 4 stuff...kinda underwhelmed. The Jump buff sounds really good though, 30% increase.
Based on all the other changes (extra 200 potency every 10-15s, 30% boost on Jumps and Spines, presumably less frequent HT/Phleb to combo ratio, Battle Litany raid buff), if the 4th tier skills did something like 350-400 potency or so they'd probably be forced to tone down the other bonuses. That's gotta be a 10-20% potency boost from 50 -> 60, not even counting the incredibly powerful Battle Litany.
Was really hoping to be able to compete with Monks, but I dunno...
Starts to look like a lot of work for not much reward.