Originally Posted by
remiff
Personally, I’m also about to take a break.
I was eagerly waiting for Occult Crescent, but it turns out the content is very superficial and repetitive.
Even though some aspects are fun, like the scattered chests, the loot inside is absolutely not worth it.
— especially since all you end up doing is FATEs that die in 10 seconds, meaning there’s a high chance you miss them, followed immediately by a CE.
So it’s return -> FATE -> return -> FATE -> return -> CE.
But seriously, how is it possible that the content hasn’t evolved at all after a third attempt?
To me, Square Enix is making no effort and is understaffed for FFXIV.
To save time, they give us shallow content padded out with unbearable grinding just to access a raid that no one does, one that requires a minimum of 24 players or it’s a guaranteed wipe
— in an instance capped at 72 players,it’s like a pebble in your shoe.
This content will never keep people busy for months.
I’m sorry to say it, but Eureka had four maps and was much better designed overall.
This is just a glorified Bozja with even less content in the end.