That defeats the purpose of a roulette. If you want to do specific raids, you can pick 5 for your own personal roulette. There are other ways to get the xp and tomestone rewards you want, if that's the goal.
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Why add a system when you can just make your own choices?
I feel like the people that are so against CT and looking for a change are in the minority. Certainly anyone that's capped all their jobs has likely moved on to other things. I have. I do alliance once in a while if I'm in the mood to deal with the worst. :p There are better ways to xp. Dungeons take much less time and have generally fewer headaches.
I like it cause sometimes I just want to get my tombs & chill, CT allows me to do that.
But I would like to see The Weeping City of Mach & the last one in the ivalice 24 mans, the one with the thunder god & the sniper robot, I'd like to see those 2 more cause I enjoyed the music, the environment and everything about those two 24mans.
A roulette constantly only serving up 1 or 2 of its 13 potential outcomes is a flawed system.
No amount of absurd mental gymnastics or white-knighting is going to change that, and it's completely embarrassing watching people unironically defending a system in that state.
CT is the one required 24 man for MSQ and because of that it is extremely likely that it will be (by far) the one that shows up the most since "everyone" has to do it; The other 24 mans aren't required and would likely be played a lot less when compared to CT/Aglaia. That is just to be expected. However, there are stupid ilvl cheesers that are skewing the numbers even more ontop of the fact having access to 1 alliance raid gives you the roulette, so some people running the roulette literally only have CT.
Fix the ilvl cheesing and make it so if you need to have all of the alliance raids unlocked that are available for your highest level job (e.g. if your highest level is 50-59, you just need CT unlocked; If your highest is 60+ you need CT and Shadow of Mhach; 70+, CT, Shadow of Mhach, and Ivalice; etc etc. Dinging a max level for an expansion should remove your Alliance Roulette until you unlock the raid series (at LEAST the first one).
In order to run alliance roulette at level 75, you should need to have an ilvl matching Orbonne's requirement and have it and the Shadow series unlocked.
I dont think the problem is that CT pops, its that its all that pops. One change they could make is to give content weighting in the roulette, so content you havent ran often is more likely to pop than content you have. Or deprioritise content you ran already that day or week is less likely to pop.
Nah, they are not the minority, they just gave up and dont run any roulettes besides the "expert" ot the 90 anymore and dont give a shit to fast-leveling alt jobs.
The Leveling/MSQ/Alliance and PvP-shit roulettes are those duties which give the most exp for leveling jobs, more than what a dungeon can give and they are worth to be done once per day.
I think the major problem is not doing CT over and over again, that's a problem too. I think the major problem is the laziness and the shit mindset of the majority of the casual player base who prefer to cheese and turn their brain off (like if FF required all this brainpower afterall) rather than "git a lil good" and risk for something different.
And you know what?
When a non CT raid happens it's a fucking mess.
This may not be a problem for the lazy cheesed player, but it's a huge pain in the ass for vets and newbies who is forced to run a SB or ShB raids with an alliance that has no clue about what's happening.
So, you're fucking laziness (it's an impersonal "you") damages others 24 players...and sometimes also you when you forget to cheese your iLV and you have to decide to get the 30 mins penality or for once run something different.
And for the record: who has the shit mindset "you don't like it, you dont have to run it" can be applied to them as well. "You don't like others contents, you dont have to play this game".