Originally Posted by
Yokubo
I agree and disagree. First off, it's something new to Monk since the dawn of time that actually gives the class something to stride for. Before it was maintain GL under any circumstances which they did away with. I personally liked GL, but there were definitely some fights where you just don't play monk because of downtime and having to start from GL0 and rebuild without PB. I was on the hating Blitz front for a while since it's a copy pasted mechanic from other jobs, but it's been growing on me to see a fresh coat of paint on the class I've been playing. It's like the start of an unfinished tattoo, I can see it getting cooler but I'm not at the point I want to show it off to people yet.
Also as for the punishing, yes it sucks, but it's not nearly as bad as classes like Ninja. I'd love to see the class have a more reasonable use for Celestial Revolution cuz honestly sometimes I mess up just to see the animation, wish it wasn't completely useless.
Basically as long as I've been playing the class, we've lost a lot and this isn't the best the class has looked -I personally loved 2.0 monk juggling ToD, Demolish, and Fracture - but I enjoy that they're trying to give the class something new to go for. I truly hate that they missed the big opportunity to reinvent the class with a new chakra system because what we have is just not anything special, and bland as can be. But Blitz is a nice addition to what we have, I just pray there's more in mind for it.
Give us positionals back though, please.... I refuse to play the dumbed down version and still risk everything for a positional that doesn't exist anymore. The class was just way more engaging when you got to move around