The delusional wave of people you created from your obsession?
All the new FF14 players will get their chance from 6.0 new ward release and compete like everyone else.
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The only thing that will fix the housing in this game is a bomb :)
So... what about the players looking at the properties left behind from the relos and Oceanic transfers?
If you think about how the housing system works for more than a microsecond it will become blindingly obvious that those are the people that I have been referring to.... NOT the ones going after the Ishgardian properties.
My question why do people have beef with placard spamming for hours? It is possible to get a house without spamming a placard it will take longer but still possible that is how I have gotten all my houses. Just checking every so often and just letting RNG handle the rest.
I think what really needs to go is the whole canceling the demo timer, and maybe lower it to 30 days instead of 45.
Can you please just stop.
Nah, I'm banking on SE being smart enough to thoroughly think through the consequences of whatever they are going to try because of the problems they have seen been created by what they have implemented... so they aren't going to do things (like delete the relo system) that would make it worse. Some of the forum posters on the other hand....
And what about the people that relo into a large or medium in Ishgard from a medium or large house elsewhere?
How do you know there aren't people bound for the Oceanic data center that are currently occupying a medium or large housing plot?
Do you have data on relos?
Let me ask you this I know you are playing devils advocate but at the core your issue with relocation boils down it is unfair to those that spam for hours on the placard, though why should we care if people choose to spam for hours at a placard? It is possible to get a house albeit it may take longer depending on RNG if one just goes around checking every so often get a few clicks in then leave rinse repeat.
In short why must we fix a issue that largely boils down to players forcing themselves into a situation of their own making.