Arguing for an feature as optional doesnt by default make it worthwhile or worth the development time. If it gets added so be it, but I dont see the value in resources being used on it as opposed to elsewhere in the game. Nothing spiteful about it.
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They have blown resources on useless crap before and are still trying to force us to use them (see: Diadem..)
Would certainly love it for RP purposes. They'd have to be careful about its implementation, however.
Excuse me? O.o
I'm no more in charge of how SE manages their resources than you are but just as you are I am here voicing my opinion on how I'd like to see them be used. That is the entire point of this discussion....
And I've studied game design and earned my bachelor's in the field so yes I do have experience on the matter, enough to say that implementing a chat bubble for players is more complicated than copy/pasting and adding a toggle.
Honestly, as far as changes go I'd rather see the menu system improved or better functionality added to linkshells and fellowships over something like chat bubbles being added. Could they be? Sure. Will I complain if they are? Not really, I'd just disable it. But since I'd rather see them use their resources differently, I'm voicing that.
Lol? I am not talking about any resources, because I don't care. You started that, maybe You have came to wrong topic.
The topic stays about suggesting, to add chat bubbles, and You are coming in here talking about something irrelevant, which You have zero idea "Resources"
( how they work, how big the team is, what are their time schedules, what's are priorities right now, on what they work actually work I could talk this all day, - pointing out things that You don't know, and if You don't know, how You can decide where, who, and what can do )
I highly suggest that instead of "bashing-voicing" every topic that You do not like.
Please go and make new topic about things, You would like to see in game, instead of going around with big mouth "NO"
No thanks, dev time could be much more well spent on other things. Also this would add to server load which no one needs.
You seem rather confused on how game development works if you don't believe resources are involved in implementing anything related to the game and that game developers have to justify spending those resources, which are finite, creating something and therefore cannot simply add every idea presented to them.
As such yes, I am coming into this thread about implementing chat bubbles to voice my opinion on whether chat bubbles should be implemented or not.
Also this is a discussion thread not an echo-chamber. Posts are not limited to simply supporting the OP's idea.
Actually it's pretty straight forward to figure out how the team are allocating work internally,. Browsing over the credits and comparing it to how things have changed over the years is highly insightful. For example, I did a pretty detailed break down on why I felt that SE's job design team being overwhelmed with work was behind the issues we've seen with expansions in more recent years. A bit of experience and research goes a long way