They do. $25 for 500k on the mogstation.
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They do. $25 for 500k on the mogstation.
Can you provide evidence of this statement?
The first few things I find are at ends of your statement:
Concern 1
Concern 2
Concern 3
If it truly helped the economy, when I search for something along the lines of this topic, I should at least see some positive or neutral stances (knowing full well there will always be doomsayers and those expressing concerns). Also, it just sounds like WoW's economy is a bit F.U.B.A.R. as is and this just compounded it.
EDIT:
Speaking about this as someone who has never touched WoW, doesn't care for WoW, doesn't care to devote any real effort to find information regarding anything to WoW nor how hard it is to even attain gold in WoW. It doesn't change how concerning it is for a single 'token' cost as high as 590k gold in the last year of that game using this site. If it was anything like an older game I played with a similar exchange as WoW, 200k-500k is definitely much harder to obtain and promotes throwing real world cash to progress that the concerns I brought up address.
The last thing I'd ever want to see in FFXIV is food or pots going for 100k per 1.
The only thing i did see client side cheat detection do on some others mmos plagued with bots i did play, is worsening the legit honests players experience with bugs, false positives with other harmless programs and the game becoming more resource intensive to work correctly. While the bots were still here in full force because they of course dont use a legit client to connect to the game if that means them being banned of it.
Plus most of these client side cheat detection, when coming from a third party, looked kind of fishy. With no explanations at all when you were searching on the net what is was really doing on your pc. It wouldn't even surprise me if they were some kind of spyware, especially when connecting to some random country where the bots are very well known to come from. When you think of it it can be a very good scheme : plague a game with bots, then approach this game company telling that your program will fight against them, while in fact it wont and you just want to make more money by collecting all the players private datas XD
There are many "anti-cheat" protections on MMOs that have known rootkits and keyloggers in them. Anything that installs invasive things on your hardware should be avoided.
That is another point though; even with protections, hackers will eventually break it down and get functioning bots and trainers in the game.
Is think is not about mats but rare skins and that happened due to desperation from Arenanet to increase revenue, the ones doing that are Ncsoft with Blade and Soul. Still, WoW does not have that problem and the system is similar. I don't see why FFXIV will pull a "GW2" (an in a way I will argue that the current retainer situation is even worst. In others games you pay once to increase the inventory), if at some points subscriptions go down probably they will monetize the cash shop in a more aggressive way like by creating a false scarcity of goods (buy this outfit now before is no longer available!).
Anyway, some in this topic are predicting scenarios if SE does this that are already a reality. Gil farmer and "regular" botters are already a major problem in certain servers and/or data centers.
In short:
- NA/EU economy is already inflated thx to gil from bots. There is an insane disparity of prices against the gil a person can generate "from thin air".
- "Normal" botters already control certain markets on some servers (like consumables).
As I say, I rather benefit myself by trading some of the gil that I have no use whatsoever to buy cash shop currency.
Incorrect job boosts only take you to 70 and gives you 500k gil and i380/390 gear. Which is replaced quickly in shadowbringers unless your wearing i400. MSq potions only complete the MSQ nothing else: Does not unlock Bahamut, omega,alexander, etc basically anything not tied to the mainstory. You still have mountain of stuff you have to earn and unlock to even compare to someone who has been playing for years.
Can i point out that they already do?
They give 500k gil with each job boost.
I honestly think such a thing as buying gils would affect the game very negatively. Not only it would give it a P2W vibe, but I would destroy the economy and most likely create a playerbase uproar.