You asked a question, yes, but you immediatly answered it yourself and went on to explain something extremely basic in a thread about positionals.You should have stopped there. Because the answer is no. The rest of your post was unnecessary.Quote:
Is it because people think they have to run around a lot to reach the Rear and the Flank?
I'm seriously doubting that you played any Savage fight this tier, and I'm even starting to wonder if you played Extreme ones. Seiryu, for instance, moves a lot, spin a lot, knockbacks you a lot, covers one half of the platform a lot (while following the tank), follow the former MT during a tank swap up until the TB, forces you to follow your healer sometimes, and teleports mid facing south.
Granted Seiryu is quite an extreme example, but numerous bosses do move a lot, and force you to move a lot. Also, for some reasons, the devs like it very much when the bosses go mid to cast something... and face south. That's almost malevolent at this point.
Why do you think they changed every melee DPS job at or during Stormblood, and now drastically buffed True North at 4.5? If you think that it's as easy to do positionals than positioning yourself properly on a training dummy, then you should have absolutly no idea why they made all these changes. You could probably answer about the gap between good and bad players, but that's only one part of it.
Currently, you have to pop True North for almost every mechanic. Which does raises the question of this thread: what's the point of positionals if the goal is now to get rid of them using True North as much as possible, and mitigate the punishment of failing them by raising potencies? 4.5 clearly showed us that SE wants to reduce the importance and impact of positionals as much as possible, in order to do stuff like Seiryu.
