Originally Posted by
Melichoir
The thing wiht Summoner is it was split into two. You can heal as scholar (just a healer version of Summoner), and you do have a Tank Egi as Summoner. Its limited to the design restrictions of the game at large.
Then you have to also consider BLU. Everyone likes to compare it to RDM or SMN or BLM. But in reality, its concept is far from it.
SMN has you fight with summons (to a limited extent), it does this. It uses Dots and Nukes to damage. BLM is just a nuker/sustained damage. RDM is a little bit of a hybrid. Primarily DPS with some party utilities (VerCure and VerRaise or whatever theyre called).
They do echo some of the initial design concepts but theyre all hamstringed by balance concerns.
BLU doesnt 'technically' have its own skill set, and is sold on the concept of learning monster skills and being extremely flexible. If they were to try and make it fall in line, what would they need to do? Limit the scope of monster skills and limit the scope of its damage. This would likely result in it competing with BLM, SMN, and RDM from a design stand point. No matter how you dumb its kit down, it will compete with a previous class and end up being a 'reskinned' version of that class. Except rather than learning skills from a npc, its just a monster. As what was pointed out, the ability to custom build your BLU to be anything (Tank, Support, DPS) is flawed in that allowing that concept to be in the game mainstream would inevitably break it. And teh amount of dumbing down it would need would make it essentially a reskinned version of pre-existing classes.
It just wouldnt pan out ultimately.