If Yoshi thinks stormblood isnt possible on Switch he wouldnt take it into account.
He is not an amateur, so his hardware team.
Secondly: inventory space has nothing to do with the performance of a system.. moreover of server capacities.
Such bullshit..
Thirdly: the Nintendo Switch has MUCH more RAM than the PS3 .. and RAM is the most important thing for a MMorpg.
That was the major issue the team of Yoshida talked about when they worked on the PS3 version of FFXIV back then and why they made the zones smaller. And in the end also why they dropped the PS3 version.
RAM comparison PS3 <> Nintendo Switch:
PS3 RAM: 256 MB DDR3
Switch: 4 GB RAM LPDDR4
in short words: the PS3 is an old horse vs the Switch Handheld.
HUGE difference.. The Switch is technically in between of PS3 / PS4. And im sure the switch could run FFXIV Stormblood without any problems, but maybe not on highest settings if you want 30-60 fps thats for sure. But that wouldnt cause any limitations for the other plattforms. The graphics engine stays the same and we wont get back to the graphics detail of "1.0." (before ARR) where a flower pot contained over 1000 polygons alone.(the polygon amount of a NPC)
http://www.siliconera.com/wordpress/...to3_thumb1.jpg
To that detail we wont ever get back. First: they would need to re-do all old regions (which would be like developing a new game) and secondly: they want to have a MMORPG that everyone can play on their shitty old ass PC's, just like WoW ;)
And as i said just stop that bullshit bashing around the Switch as shown in the technical facts the Nintendo Switch is much powerful than the PS3.. especially when it comes to RAM (PS3 250MB DDR3 vs Switch 4GB LPDDR4 RAM) - the most important thing for a MMorpg.
Additionally FFXIV would run on a flash drive which result in shorter loading times etc.
