Originally Posted by
Brannigan
Oh no, a Tonberry is chasing you (this one is from your good game, ARR around 2.0) so you have to move quickly through this floor.
A mysterious merchant has appeared who will let you trade 2 pomanders (stop it loc team) for one.
Certain monsters on a floor have had their stats turned way up. They have a black aura.
Cultists are summoning a boss on this floor. Get to them and kill them before they succeed.
You found a magic lamp with a genie inside who will grant you a wish. Choose wisely (+weapon, +armor, +exp, +gil, or a massive buff for the next floor)
This floor has no map and is shrouded in darkness. Stick together and make your way to the exit.
This floor's exit is behind a caved in wall. You need to lure bombs to the wall to destroy it.
A treasure goblin appeared. Where have I seen this one before?
There are 4 switches that you need to stand on at the same time. Split up and go do it.
A miniboss appeared. Kill it.
Your whole party is transformed into monsters and you have to fight "adventurer" NPCs this floor.
This floor is a tower defense mini game.
On this floor you're fighting Ifrit.
Your party has been split up and you need to get back to each other to advance.
Every room has a door that you need to answer a riddle to get through. If you fail a riddle you fight a hard monster.
Add "champion" type monsters at random with affixes like in Diablo.