I think that eventually they will be forced to do this. I don't understand why they thought this would somehow be MORE flexible than the way things worked in XI. In XI you just arbitrarily chose what job to play, and then you had access to all the abilities and weaponry that class was rated to use. Every job had one or two weapons they excelled with, but they weren't disallowed from using other weapons because of it and it left the door open to easily implement more classes that used those weapons, like Dancer who also uses daggers.
I hope the armory gets a major overhaul because as it stands right now, it's too limiting and it's going to cause them a lot more work. If they keep this system, not only will they have to come up with a brand new weapon for each individual job to switch to, but they will have to create all new weapons from 1-50 for that job to use instead of reusing low level weapons and just designing individual relics weaponry.
The "armory" is good as an inventory management tool. It's a terrible way to approach switching character classes.
