Statement: The next class being added to the game is going to be musketeers. This will either be in 2.2 or 2.3
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Most likely their combos will be adjusted when you equip a Templar Soul Stone to be more Tank Role focused.
Enmity effects can be added to their basic combos while their position skills are changed to work when they are infront of the enemy if LNC equips a Templar SoulStone.
I personally think that more people would tank if they put out bigger numbers for damage. Using wow as an example, tanks still hit HARD in dungeons, and had alot of aoe to make it feel like you were still doing damage despite being a tank. Tanks feel super limited in their abilites. On average you are cycling through the same three moves over and over again until u have to hit a cooldown. PLD is especially boring...
I'd like to see samurai as a dps tank o;
I didnt say Samurai as a tank role would entirely get rid of the low tank population. I said it would help. Only having two tanks while there are way more dps options does play a factor. If SE would make an interesting and cool looking tank im sure thousands of players would level it up and want to play it. I know I and several of my friends would play a sam tank. Adding another tank class with a different mechanic for tanking is a good thing. Making it so there are 3 tanks instead of 2 WILL help the tank population. Even if it isnt samurai.
I have seen alot of good tank examples in this thread. Templar looks very interesting to play