This is an amazingly stupid feature. Really 50%? Should be 75% or 6/8 or 3/4 not 12 freaking people. This is the dumbest implementation yet.
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This is an amazingly stupid feature. Really 50%? Should be 75% or 6/8 or 3/4 not 12 freaking people. This is the dumbest implementation yet.
If half the people are sick of wiping to easy thing, and want to leave who is anyone to force them to stay?? How is wanting to leave abuse??
What happens if u don't vote at all!! Is this a yes or a no after a period of time, or the vote never terminates????
Actually, this sort of thing happened to me last week, sort of. I was queued in-progress and joined a 0/4 group. When I popped into CT, there were maybe 3 or 4 other people in Alliance A with me, and nobody in the other alliances. Apparently nobody from the original group was still left, either, because everybody was asking what happened and nobody seemed to know. Within 5 minutes, all the alliances filled up and we had a very smooth run.
This thread basically highlights forum mentality when it comes to which opinion is the majority and which is the minority:
"I want things to be implemented that would satisfy the majority of players. Unless I happen to be in the minority in this instance. Then I hate it and it shouldn't be done"
The TRUE TRUE problem here is that Atomos, while cool in theory, is a pretty poorly designed battle. It creates discrimination against melee, and sometimes makes it so melee have to stand there with contributing nothing (which I've had to do before). The idea of an Alliance's actions effecting another Alliance is cool but they could have done it much better.
Also, I know that trading people is common but still..it's DF dungeon and there shouldn't need to be swapping like that.