i just DL the program and .net 4.5
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i just DL the program and .net 4.5
Parsers don't take crit or damage buffs into account. The "estimation" for my ToD with full GL, Twin, Flame Fists, Internal Release, and Blood for Blood was waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay off, like ridiculously far off. Stacking damage buffs like that for DoTs is one of the major ways Monks dish out DPS.
nah i found the problem. i changed the language to english and it works now.
now that i can see the real dot dmg i will drop fracture and add ToD
Don't clip your dots early. Also Demolish and Snap punch both cost 50. Demo always should be prioritized over Snap punch when demolish is not on the boss.
Someone Please explain to me how The Fists of Earth, Fists of Wind, and Fists of Fire work. I've used them all and: Fists of Fire didn't raise my damage. It was constant. Fists of Wind neither made me faster nor decreased my weaponskill recast time, I raced a friend and it still takes the same amount of time to cast off. and Fists of Earth don't increase my defense. But the most, most irritating thing I find about this is what they claim, "MP is consumed..." MY MP DOES ABSOLUTELY NOTHING!!! It won't go down from it's base. It won't be lost as I do things. It drives me off the walls that I start as a PUG at Beta 3, get these buffs, and still don't understand a single thing about them. Please someone, anyone, Figure that out so I can use it for the betterment of my fights.
Has anyone figured a BiS yet for monk using http://i.imgur.com/4FFBsD3.jpg and still have close to 472 accuracy? Keep in mind Relic +1 weapon gives +34 accuracy and allagan weapon has no accuracy. Base accuracy is +131.
Accuracy cap source
https://pay.reddit.com/r/ffxiv/comme..._for_accuracy/