At first didn't agree, but then I thought about it...... The removal of the toggle will add possibilities of having Jobs have unique aoe abilities, which I'm all for.. so +1 for removal
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At first didn't agree, but then I thought about it...... The removal of the toggle will add possibilities of having Jobs have unique aoe abilities, which I'm all for.. so +1 for removal
It really would only add the NECESSITY for AoE abilities/spells. It wouldn't change the current system, and with the current system there is nothing stopping the devs from making spells that ARE AoE only. There are plenty of spells/abilities that are not AoE at all, and the toggle just doesn't come up for them.
Removal of the toggle isn't necessary for anything to be added, just takes away from what we all ready have.
And this is what get's me worked up in the end. We know they have plans to remove the toggle, but that's it. We don't know the specifics of why, or what other changes are coming along with the toggle removal, so we're left to speculate within the system as it exists today.
I'm not saying that's wrong of us to do, but I just wish the community reps wouldn't just give out little tidbits of information without allowing us to see the bigger picture. We can't just get behind their planned revisions, because we don't have any idea if they'll work or not. And in the context of our current battle system, removal of this toggle is dreadful.
The only thing I'm left to say, as many others have already, is in the example you illustrated, we'll have to set many spells where now I can get by with one, freeing up AP and bar slots for other, equally useful spells to be set.
I do appreciate your optimism, though.
some people cannot see reason. there is nothing about removing aoe toggle that will directly impact any of the gripes people have now. they will still say i hit the wrong spell or the hate is messed up or the mp cost is different.
regardless if they remove it or not these same issues will be there. they will still have to fix them at a later point in time. it would be easier to fix them now by tweaking the system than for them to take 4-6 months to completely redo another system.
Well that is just no fun. I like the way it is now. Worse, another reason to not even bother playing because of another major change to the fundamental gameplay style is being drastically changed,