Bump for justice! As an Oceanic player, this fact double penalizes me......as if the high ping is not enough.
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Bump for justice! As an Oceanic player, this fact double penalizes me......as if the high ping is not enough.
Just today I started working on Titan for my relic weapon quest. Never before have I had such anger towards a video game. What's the point in having abilities that can be dodged if when you dodge them you still get hit? Every single time I got hit by an AoE, I was out of it for at least 2~3 seconds. This, coupled with my group giving me crap about it and talking about how I'm bad and it's my fault I'm getting hit has almost pushed me to refuse to pay for this game once my free time is up. This has to be addressed, we need more than a "Oh, yeah, we know about it.". This needs a "We're going to fix this issue by x date." type of response. This is ridiculous. There's no fun in a fight that's supposed to be skill based and have it turn out to be 100% luck on if the server wants you to succeed or fail.
The idea of this fight is to learn it. Of course you can't dodge the AOE's if you plan on standing until they appear. Every one of his moves is systematic. Learn the rotations. Phase 4 for example. the pools always appear after the Table flip or the Table Flip/stomps (as stomps are every second rotation). Watch for the moves in our raid group we stand centre under scholar shields count the stomps then scatter. if you are already on the move you will not get hit by them. I play a healer I know how hard it is. I'm watching health bars not the ground beneath my feet. It took our group a week and a half to down titan. Give it some more time and learn his rotations. There are many groups that have titan on farm status. Which means he is not impossible you just need to put in the effort.
This right here... you started today. stop thinking end game can be beaten in a day. I know Ifrit and garuda lead you all to believe this but it is not the case. We farmed him every night for 8 days until we got it down pat.. Hell I chucked a tanty at one point and /rage quit for a day. It's frustrating and hard and seems impossible but it is doable. I have a relic and 3 titan weapons to prove it. I live in Australia I play on High ping and I dodge everything.. I am not an amazing player. but my group worked together and learned the rotations.
That's poor design.
Combat such as this should be designed so that moves can be more fluid.
In traditional mmo combat, where you can't dodge, spacing of raid damage and spacing of tank damage is necessary, however in a combat model like this, it should allow them to design fights where the boss uses abilities pretty randomly, each ability having it's own cooldown, and the boss having a gcd so that he couldn't use, say, plumes and the exploding rocks at the same time.
The idea that you need to memorize the pattern of the fight has been necessary in past mmo's and is necessary here because natural human reaction time+ping is causing a lot of people problems, but it's something that I hope future games can move away from and something games with combat like this and Tera could move from now.
The fact that fights can be scripted is why hardcore pvp'ers laugh at hardcore pve'ers.
I was going to quote Eccho's senseless post and try to explain the issue (yet again) and how it doesn't apply to just Titan, but Titan with his myriad quick-cast AOEs is what really draws attention to the issue for a lot of people, but it's just easier to quote Reality Check and say he hit the nail on the head with his succinct reply.