Originally Posted by
Zdenka
Terrible Idea, it even contradicts itself.
-Open World = Dead in 10m as soon as its found. In the current game state its literally impossible to make any open world NM extremely strong because outside parties can now damage claimed mobs.
Think of how fast 1 WAR, 1 WHM, and 62 BLM (8 parties of 8) could destroy it; just think of how fast 5 BLM destroy garuda.
Even without my very very skewed example, people would still be able to zerg it with whatever they have.
This means guilds that have the most people (and probably are not the most skilled) will be the ones with the server first kills.
Unless how open world works changes; please leave all difficult bosses instanced.