u play all jobs but ur drk isn't even lv90.
k lol
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That isn’t what’s being asked for
Healers simply want their jobs to be as engaging as the other roles
We aren’t looking to block out casual healers with savage healing in dungeons, we know raising the floor makes people quit, we just want the ceiling and level of engagement to go up
Ig u never heard of Alts b4 k lol
Uh. Y'all can look at my profile but it's not accurate cuz it's not my main. Just gonna throw that out there since some ppl ig mad and stalked my profile to try to invalidate what I said lol
Casual content isn't hard for anyone. It's mutually mind numbing for all of us. I'm a tank main but I've played the healers to 90 and often role switch for faster queues cuz i dont care. Savage and ult tho, whole different ball park. Healers arugably have the hardest job. Don't get me started on aai which I'm afraid to touch lol
The homogenisation kinda sucks but I get why they did it. It's so ppl can focus on harder more engaging content- which was initially the aim in early EW but too many ppl complained game too hard. Thats why expert and 90 roulette are mind numbing in comparison to the other roulettes. Devs already admitted they made standard content in EW too easy and that's a universal issue. The vibe I'm getting from the rest of these complaints tho is healers just mad they don't get to sit on a high horse all day and meme about who lives or dies in sastasha anymore lol
I understand only a small fraction of playerbase does savage/ult but I think it's really obtuse to focus job/role balance on casual content lol
I mean strike if u want, if u dont like healing then dont heal, its prob not for you anymore. But I'll adjust and play healer, bc I like fast queues and most ppl I play with are the same so
"Fine, if you won't heal then I will!" - Player who's probably gonna go right back to DPS/tank in a week or two at most.
Okay so few points here
1) casual content is equally mindless for all roles but when the content barely asks you to do your own role healers are uniquely left with functionally nothing to do. DPS get their rotations and tanks get a combo of their simplified rotations and their mitigation; which even if it’s not needed doesn’t mean that it’s pointless to press. This is actually a benefit of the shield healers as they are the same, sure sacred soil isn’t needed but it’s still a benefit to press, regen healers have near nothing on this front. Healers as a whole meanwhile get 12111111111111. We don’t healing in casual content made harder we simply want the same engagement the other roles get out of casual content
2) in high end content your job is still overwhelmingly broil spam and you have far less responsibility than you imagine because every mechanic these days is a group mitigation check followed by a body check. So you basically just throw out your mitigation, hope the rest of the party does as well then go back to mindless broil spam and watch your single target heals rot away because if someone dies we are all getting body checked
3) as for your point about “healers wanting to be the arbiters of the other roles survival” that’s not even close to the point, we just want to feel useful and powerful like the other roles get to in content
It's funny how many people insist that the simplification and homogenisation was absolutely necessary for people to be able to focus on harder content.
Acting like no one ever cleared a savage in Heavensward or Stormblood.
The reduction in difficulty in the name of accessibility from Shadowbringers onwards was absolutely unnecessary, people managed to clear content just fine back then and a lot of the clunk from Heavensward was removed in Stormblood, there was zero reason to go further with it.
https://i.ibb.co/6sQVYj7/Screenshot-...-25-022324.png
Thanks to this Stupid Healer Strike, now the Servers are Shutting Down.
Your complaining and crying has made everyone Lose Final Fantasy XIV.
I hope you are Proud, because you are not forgivened by me ANY TIME.
Please tell me you're being sarcastic... please... please?
Oh no.. whatever am i going to do now.
Yoshi p saw the healer Strike and decided to Nuke the game, because it is causing Loss in Profit.
(Profit equals income minus costing)
When loss in profit becomes too Negative, then the game Servers need to shut Down.
So congratulations, your Complaining and Crying has shut down FF14.
I will never forgiving you.