This too!
http://farm9.staticflickr.com/8070/8...20124475_z.jpg
If Phantasy Star Online 2 can do it...
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This too!
http://farm9.staticflickr.com/8070/8...20124475_z.jpg
If Phantasy Star Online 2 can do it...
I got my Wii U last night and I could totally see this happening. The Wii U is quite a beast and the things they could do with the gamepad would be awesome. Personally, I prefer my eyefinity setup for MMOs but I see no reason why XIV couldn't be done on the new console.
I always figured they'd port FFXIV to the next Playstation console, but Wii U? No thank U!
Indeed, lots of armchair analysts in here :D
What's especially hilarious are those talking as if the Wii U's hardware is a behemoth set to demolish the ancient PS3/X360 like a roegadyn stomping a lalafell, throwing out "10x better!!!" as if they have a single shred of, well, anything to back up their claims.
Is the Wii U more powerful? almost certainly, is it substantially more powerful? unlikely. Is it "lololol 10x more powerful"? maybe in their dreams.
Not like you're doing anything much different :D
All that matters is that the Wii U can run games that are currently on PS3 slightly better, which means that a Wii U port is indeed possible. Considering that a title on a new console is always pretty desirable, visibility-wise, I don't see a single reason why SE shouldn't consider it.
That's really all there's to it. All the rest of the speculation about how much the wii U is more powerful than a PS3 is pretty inconsequential.
Never claimed otherwise :D
More important than anything else is Nintendo's online service infrastructure, is it capable of supporting a cross-platform MMO? does Nintendo even want to? Remember how CCP ended up going with Sony for Dust514 due to MS's reluctance over letting Dust connect to the Eve cluster.
So far, Nintendo Network has failed to impress me, it's too much of a immature product atm. (account tied to a single machine? really Nintendo?")
update.
According to neogaf it is not even 17 GB/s, separate eDRAM pool, its actually.......12.8gb/s
2GB DDR3 800MHz datarate = 12.8gb/s. According to neogaf
I know exactly what they mean, and I know that the variables are so wide that those numbers by themselves are meaningless.
Fact is that the Wii U runs the same games that run on the PS3 and the 360, just as well and in some cases in a visibly better way. That's really all that matters, no matter how many numbers the self-elected know-it-all on neogaf crunch.
Fanboy dribble about what console is more powerful is completely irrelevant to this discussion.
Posting teardowns of what some people want to know whats inside the machine is very important in this discussion.. If you don't want to know whats in the gut of the system then thats your own problem. Don't even try labeling anyone a fanboy when the only thing I'm posting is irrefutable facts about the system..
It is obvious you don't understand. Slow ram can effect the power of the whole system, but it wont kill the system's performance. Why nintendo quadruple the ram amount when they halve the speed? How will this effect games when it has to load textures. especially FFXIV
discuss..
edit: One thing you might agree with me with. Nintendo usually build hardware by estimating what they need, for their own titles. I doubt they think much about anything else.
I need to explain better.
The main RAM is slow, it's confirmed by the chip specs that runs at 12.8GB/s. That's a really bad bottleneck because with this slow main RAM it's impossible to render 1080p or even uses complex filters/textures in 720p.
So Wii U is weak? No, Nintendo bypass this issue using a lot of eDRAM. The eDRAM could run at high speeds over 100GB/s or more. the eDRAM will have to do miracles.
What this means for developers? Games needs to load assets with the eDRAM to avoid the low speed of the main RAM. Developers needs to change their games to do that. Otherwise lazy game ports will have issues. But new games can be made using the power of Wii U (eDRAM) to run better than the PS360 versions.
First-party exclusive games will use all the Wii U power but don't expect third-party ports to have 1080p graphics, it will run worst in Wii U by sacrificing details on screen and less AA.
To port FFXIV ARR, Square Enix will have to work around with the eDRAM to make a port for the WiiU.
That's my opinion about the slow main RAM.
LOL. Is there still someone that thinks he posts "irrefutable facts" about technical specs of consoles nowadays? Must be from neogaf all right.
We still don't have "irrefutable facts" about the xbox 360 and the PS3. I find it enormously funny that someone would think he has "irrefutable facts" abbout a console that has been released two days ago and, only in a single region.
The console is obviously able to present games with a more than sufficient power to play Final Fantasy XIV: ARR. That's all there's to it, and that's all that pertains this discussion.
Crunching numbers on a single aspect of its technical specs does nothing in describing what the console can do overally. It's a massive oversimplification, and simply goes besides the point of this thread.
Third party ports already run equally or better than on the original platform. That's all we need to know.Quote:
First-party exclusive games will use all the Wii U power but don't expect third-party ports to have 1080p graphics, it will run worst in Wii U by sacrificing details on screen and less AA.
Err, while people certainly aren't privy to all the technical specs of the various consoles, some (like memory chips) are easily identifiable with a simple tear-down, as they use off-the-shelf components.
http://www.anandtech.com/show/6465/n...wii-u-teardown
*coughmasseffect3cough*
TBH, after reading reviews and comparisons of the various titles, it seems to me a more accurate description would be that third party ports runs equally or better, or worse than on the original platform. Which frankly is to be expected, as the qualities of ports always varies depending on developer effort.
Mm, people that don't understand hardware spouting off as if they do. Only a couple people here seem to know what they're talking about.
Identifying single components gives you very little or no indication on how they'll work together, especially considering that software architecture plays an enormous part in that result.
Not even developers that work on that hardware can tell you with a reasonable amount of safety which console is more powerful than which (in fact different developers give WAY different answers).
The fact that it can work equally or better is all we need to the purpose of this thread.Quote:
*coughmasseffect3cough*
TBH, after reading reviews and comparisons of the various titles, it seems to me a more accurate description would be that third party ports runs equally or better, or worse than on the original platform. Which frankly is to be expected, as the qualities of ports always varies depending on developer effort.
Time for everyone's favorite game show: FACT, FICTION, or OPINION!
1) Nintendo's only just as strong as the 360/PS3. It's running old hardware.
FICTION - It's been proven that WiiU's launch graphics are as powerful as a 360/PS3 at their high points! And since it's supposed to be common knowledge by now that launch games don't use the resources of the system fully, this ultimately means (and from statement from developers such as Epic and Crytek) that the WiiU will be more powerful than a 360/PS3 in the end.
2) Nintendo's games are childish and only appeal to casuals.
OPINION - Everyone is entitled to their opinions on a console's games, but it's ignorant to state this as fact because games that one person may say "sucks," another person may love. For example, I vastly prefer Battlefield 3 to Call of Duty: Modern Warfare 3. I think MW3 isn't as good of a game. That's an opinion. Not a fact. "Mario is for babies" is an opinion. Not a fact.
3) The next playstation and xbox will be more powerful than the WiiU
FACT - While it remains to be seen just how big the difference is, it's safe to assume the tech that Sony and Microsoft is going to put into their newest systems is going to try and beat the WiiU. However, what you need to understand is that upgrading equipment and boosting graphical power is going to significantly raise development costs, therefore companies will be struggling to make a profit to develop their games unless they raise the price for games. Would you pay $80 per game? $800 per system? This is a very possible future if the "graphics boost" everyone expects out of 720/PS4 becomes a reality. So it is entirely possible the next gen consoles will be stronger... but at what cost? We already lost several developers to bankruptcy THIS generation after all.
Source: http://www.gamesindustry.biz/article...osts-to-double
4) Nintendo lost this generation because it had no games!
FICTION - Nintendo is a business. Businesses are in it for the money. Even if you don't like the games on the Wii, it still sold the most units and Nintendo did in fact make the most money on it's brand. Doesn't matter if your Wii is collecting dust right now or not. You still bought one. That's money for Nintendo.
5) This is Nintendo's last console. They'll die after this.
OPINION - While it's impossible to predict the future, this is still an opinion. But if the past is any indication, Nintendo is likely going to stick around.
http://img42.imageshack.us/img42/1525/nincycle.png
Monster Hunter Tri doesn't use Nintendo WFC at all, it uses an entirely seperate network. The Wii U doesn't use it either, it uses a new service called Nintendo Network, which uses a traditional username and password instead of the friend code BS.Quote:
More important than anything else is Nintendo's online service infrastructure, is it capable of supporting a cross-platform MMO?
Since Nintendo (or sony, or microsoft) doesn't run the servers for the game, and nintendo's closed/open system is far less constraining than Microsofts, I can totally see it being feasible.
@3: thats exactly it, only feature of xbox and playstation is their horse power, but what point is there in even further increasing them? raising dev costs is all it does. nintendo simply chose the right time upgrading the power to the standard 1080p which has not be a standard for that long.
it's been predicted by some that this may be the last true console generation. Not specifically for Nintendo or anyone else, but in general. I'm not so sure- Grounded systems and computers are always capable of more (new computing technology is almost always developed without the constraint of small physical size, then gradually miniaturized to phones and handheld devices) than the at-the-time current generation of mobile devices, and people and families will always want to have something to do at home, and on a bigger screen- Not everyone wants to squint at their cell phone all day long.Quote:
5) This is Nintendo's last console. They'll die after this.
OPINION - While it's impossible to predict the future, this is still an opinion. But if the past is any indication, Nintendo is likely going to stick around.
I never understood hating a console for what it has. Fanboyism is a stupid plague. As someone who owns all consoles, the lot of you are pretty stupid in saying "ps3 is better" or "xbox is better" or even "nintendo is better." They all have something to offer that the other doesn't.
The tablet controller on the Wii U would be able to optimize pretty damn well for the game. Hell, there's a standard controller if you don't like using the gamepad.
The only thing that would make it nice for multiple consoles is cross console chat.
Opinion: I think it'd be cool to play XIV on my Wii U, but I've got my gaming rig for that.
Anyone wanna trade Nintendo Network names :D?
It's been predicted by Crytek "unless console manufacturers adapt to the free to play model", which is, of course, nothing else than agenda-driven marketing talk on their part, since they're pushing that model themselves.
as most marketing talk, it's irrelevant.
Of course, but that has little to do what you were bashing him for, if they're using memory chips that tops out at 12.9 gb/s, then that's what those chips will top out at. Now whether that will be a bottleneck or not, only time will tell.
TBH, I don't know why people are so defensive and hostile.. oh wait, this is the internet, nvm.
This x 1000
Abriael.. I've been patient with you up until now. I've already tried to explain the specs about the main RAM and what the eDRAM can do for the system overall performance. Now keep in mind I never said it is weaker, I'm simply pointing out how odd 12.8gb/s is. I'd give you more clues but I'm afraid you wont even get it, so I'll leave it as it is just like that.
Can't wait to play Dragon Quest X on the Wii U!
all technical stuff aside, what ive seen for now is depending on how much effort devs put into porting games ,that were designed for ps3/xbox360, the wiiU is very able to play these game with better graphics. Again it depends on the effort from devs side.
Now wiiU is still in launching phase and the games right now still cant get everything out of the system, but with time the dev kits from nintendo will improve and so it will be easier for third party devs to develop for wiiU too.
Beside that who says next sony and microsoft consoles will be that much more powerful?
Its already very expensive to develop on current gen consoles (beside wii) what may be (and in my opinion is) the very reason wiiU is not that much more powerful (tech wise) that ps3/xbox360.
That is also the reason why wiiU games cost 60$/€ now because otherwise developer would not make any money.
Or do you want a console costing 800$ with games costing 80$? be cause thats probably where sony and microsoft are headed when they got on the power road again.
Higher dev cost has put a lot of game companies out of business this century because its a gamble now, if your game can get in the mony or not, more than it even was the last.
Well whatever, wiiU can very well load high res textures so it seems like the ram with half the speed of ps3 or xbox360 is not a problem. More so who says you even need more?
So i dont think a wiiU release is that far off.
Oh and everyone bitching about how its nintendo and wiiU at fault because ME3 runs crappy on wiiU, you should be ashamed of yourself. Blame the devs unable to port it right, since others could do it too.
but controller with touch screen may good for this type of game... it may good idea for mmo with that joy controller.
but for wii U it impossible for that lol"so it already late for change or make new plan of anything that already out from other platform Dev Cost etc marketing...
but may ffxvii .. may up with new tablet in 2025...... lol
(Dream is possible)
talk about bias, lol
logic, past trend, and common sense.
That entirely depend on the type of game being developed. Also, keep in mind that while the cost of development has gone up like everything else with inflation, the income from a unit of game sale has barely ticked in the past decades.
You're delusional if you actually believe that. Sony and MS aren't stupid, they'd instantly price themselves out of the market at those price level, especially given the current global economy.
yes, because hardware spec is the only factor to consider when a company decides whether to bring a MMO to a new platform :rolleyes:
yea, because pointing out ports that didn't turn out well to refute claims that all ports were as good or better than the original qualifies as "bitching" :rolleyes:
have the naysayers even tried Wii U? i'm rather taken with it. :D
Super mario wii u is fun as hell with 5 other people, and nintendoland. the COD community on there is quite small ATM and Mass effect 3 IMO looks very very good on the wii u compared to xbox (never tried the PS3 one)
so
Dear Yoshi,
http://images5.fanpop.com/image/phot...00-320-319.png
The new xbox is called just Xbox
http://www.blogcdn.com/blog.games.co...293659orig.jpg
it have 4core and 8gb of ram not sure about video but it very powerful system wonder how powerful would the ps4 would be.