You don't understand the difference in completing the content as it comes out vs arriving late and having to complete all of it in a lump sum in order to play the class you want / play relevant content with friends.
Its not PtW exactly, but its a pay for convenience...wich is ridiculous on a paid subscription based rpg. I for one am complete against it, even as a new player myself.
I get it that you want to go where the huge majority of players are, but there are alredy a lot of sistems that enable them to play with you, such as daily rouletes and etc...Also you will be torwn on much harder dungeons, while not understanding what most of your skills do...Is that fun? Start learning your class from the bottom as you climb up, the grind for levels is not that bad specialy when compared to other mmo's. You can be max level easily within 2 weeks, even by not playing that much.
MMOs end up as a different breed, with their ever expanding line of content and the shift of activity, where things are popular and then practically dead. For some the most fulfilling experience is when they can experience content while popular and relevant. SOme will feel pressure to join with their friends at the end even if their friends are very supportive and helpful, because while they are proceeding through the growing period, their friends move onward little by little.
PtW is one thing, PfC is another... Imagine they add a new set on the game with a new max ilevel, but you can only obtain it via cash shop. Or making it nearly impossible to obtain via grinding. Thats PtW.
PfC however, you can get there with grind, its not very hard to do, like on this game...Its not that hard geting a class to max level, specialy if you alredy have a max level class alredy. You can skip a week or two of grinding levels with a potion, but that will not give you any advantage over people who didnt buy the potion on the long run.
Mind you, im NOT defending this sistem, i alredy bought th egame and have to pay monthly to play this to avoid this kind of BS..