First you screw up aoe color scheme, now your crap stats ruins GCD's
Quote:
Originally Posted by
Zhexos
Hello, everyone.
The following is a comment from UI Lead Hiroshi Minagawa in regards to the new recast timers implemented in Patch 3.2.
There were 50 testers, and comments were taken from both actual players and non-players.
out of 10,000 players, 1,000 players would be against it.
Now explain to me how 50 testers translates to representing the true population of the community???
Possibly one of the most ignorant decisions I have ever seen. REMOVE THE DAMN CIRCLES, MY GOD WHY DO YOU CONTINUE TO RUIN MY ENJOYMENT OF THIS GAME.
Proof of getting used to: 10 hours farming 218k circles
Maybe this will help. As you can see there are a total of 14 GCD circles spinning every time I attempt a combo. I attempted this on a Level 56 Wisent in sea of clouds and with doing a standard setting of combo rotations, it took about 35 seconds to kill the mob and it took 13 total presses of the keys making the total rendered number GCD circles to be:
14 circles * 13 button presses = 182 total circles rendered in 35 seconds.
Thus, approximately in 1 minute killing 2 mobs of this level solo my eyes see 364 circles * 60 minutes = 21,840 spinning circles my eyes have to process.
So how many hours did your testers play? In theory if you accumulate conservatively 24 hours of game play killing mobs that take 30s to kill a WAR will see a total of:
364 * 60 * 24= 524,160 GCD spinning circles I will have to process going forward.
So 10 days of game play: 5,241,600 circles. The defense rests.
http://i.imgur.com/mXtcZQC.jpg?1