I want hot wings
And you still have not answered why questing for 100+ anima is such a terrible idea.
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I want hot wings
And you still have not answered why questing for 100+ anima is such a terrible idea.
...Hmm how about this, someone who hates fighting/grinding for long time to get SP asks SE to reduce mob's HP...
mob's HP reduced, since they have less time/hate killing mobs, it would make up for it. Will this ruin the gameplay for others? Of course it will, everyone who has more time will level much faster, kills games life.(i suck at metaphor :/)
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Should lower maximum Anima, to like 30, since you already have less time for playing, your not gonna port around for hours. Better yet introduce the Outpost system, that way its something to work toward to get somthing, not instant teleportation whenever you need. That would make the game boring if you could be anywhere, whenever you want.
you have no sense of where anyone is coming from or going to. its just BZZZ sound and bam they are gone or appear. frankly it scares the crap out of me. with foot, birds, airships you can come together with the community. instead its just link levelinking, behest thanks for the party bye teleport off...
This is Anima travel: Uldah (check leves)> loading screen > Limsa (finish craft)> loading screen(Ferry: whats the point of me?) > Camp Horizon ( kill leve mobs jus around camps) > Uldah > Logout.
This is Outpost Travel: obtain outpost in a high lvl area, Uldah > port to home nation > Limsa > run to the OP npc, pay a set amount of gil depending on location > port to the OP of that place(which is no where close to no where near a Camp) > run to camp.
OP travel combines both porting and a bit of travelling. which is very balanced, imagine adding chocobo to the mixture.
by no mean i would suggest travelling from windy to dunes on foot(other than first time) but just instantly porting to selbina to do a quest and porting back to jeuno in less than 1 min is boring.
Life is hard, some people do not want to come home after a hard life and have hard fun?
I am one of those people.
Having options in a game for people like me along with having options in a game for people like you is ok.
Use whichever option you prefer and so will I.
Then play WoW and let FFXIV be decent
Seems to be the way you feel about it. Maybe they shouldn't even have ANY maps in the game ever? That would REALLY make getting around a challenge. And then they could not even tell us what gear does what. Just let us blindly HOPE its helping our stats. That would make gear selection challenging! And then hey! Make EVERY rank take an ungodly amount of time to achieve, so that getting cap is extra challenging! And then maybe not even introduce chocobos at all, and make the maps absolutely crawling with agro mobs and only agro mobs, because we don't REALLY want to reach our destination, its all about playing hell getting there!
Seriously, are you ever going to acknowledge the suggestion i made? I said leave it in except make a quest for it.. like start us out with 50 anima and then let us quest for the other 50, and then harder quests to follow for even MORE anima.. this will give us ALL something to do in game.. something we do not currently have.. which is content.and give you more anima.
Everything don't need to be challenging but travelling/exploring is one of the main aspect of a MMO, since some players want to make a main part of MMO into nothing, they are ruining the gameplay. Like adding an NPC vendor in every camp would help, and that wont ruin anything for players... that would never happen, because players rather port to Uldah sell and return to camp.
i think in order to cater to anima friendly ppl, the game should have everything beside each other, just take travelling altogether, like Camp Horizon should be just outside Uldah, heck why not bring Limsa close too!? jk:P
I think you've missed the point. WTF IS WRONG WITH STARTING with 30 Anima AND QUESTING FOR THE REST.. IT GIVES US SOMETHING IN GAME TO DO AND REMOVES A PORTION OF THE HAND HOLDING, AND You still get ALL of your precious anima and more!
Why are you people against content?
Then why did you ever grab a chocobo or an airship in the first place? Lets just take out ALL means of travel beyond running on foot! Hell! Lets not even RUN! Lets all just WALK place to place, because the game isn't about the leveling or the fighting or the crafting or the social interactions or the plot or the quests or the raids...its all about spending as much time as possible just trying to get from one destination to another! ...Why even play a game? Go hiking.
The 100 anima and 6 anima a day regen rate is for players who have little time to play.
Players who have more time to play and do not enjoy walking will use up all the anima quickly and have to walk most of the time.
Players who enjoy walking don't even care if they have anima and walk most of the time anyway.
What exactly is your point?
Why are you so FOR content just for the sake of content? Lets make you have to do quests for EVERYTHING! Wanna sell a piece of gear? Complete a quest first! Want to buy some? Complete a quest! Want to equip the gear you bought? Complete a quest! Want to walk outside your citystate? QUEST! Go to a new zone? QUEST! Eat food? QUEST! Get a quest? QUEST!