Originally Posted by
Toystore
Kind of left to wonder how a company at least 10 times the size of Trion is launching with virtually no raid content. It's not that it can't be done and there's some sort of excuse because the game just launched, Trion was a very small and passionate team when Rift launched and we got Greenscale's Blight, River of Souls, Raid Rifts, Expert Dungeons, and Hammerknell, more than twice the size of GSB and RoS combined, within months. EQ1 has a team of what? 12 content designers that are pumping things out now? Haven't checked with my buddy in Realms of Insanity since I stopped working at SWTOR over a year ago, but I don't buy the excuse that there's some sort of privilege associated with an MMO's incubation phase in this day and age that excuses a lack of progression content.