Thanks! lol
Thing is, nothing I've pointed out (I added more info/details in after you responded, for the sake of example, etc) is really that "out there". I don't consider myself any smarter than anyone else on these forums. I actually think there are a number of people on here who are far smarter than I am lol.
I think I'm just cynical enough that when I see some company saying "oh, you can play our game 100% for free!" and I know they're a business who needs to make money to keep running... there's something going on there.
So, I kinda put on my figurative detective hat and start doing some research. I did so on several F2P MMOs and found that what I've described is more or less the case in every one of them. It all comes down to specific implementations and how far they take it. But it's always the same basic idea.
There's far more to it than even what I went into. Social Pressures, the need to "fit in" and the predictability and malleability of human nature also comes into it. It's amazing the amount of time and research (and expense) that must go into figuring out how to make a cash shop work. But work they do. Just look how many people spend far more than they would on a monthly sub, are not playing or getting any more content than they would in a P2P MMO, but still come out feeling they're getting the better deal over us "foolish subscription payers".
But again, as was stated earlier in the thread, I would much rather know my money is going toward content that will make me want to continue playing the game for the long term, not into "researching new ways to monetize me".
