Originally Posted by
Supersnow845
1) we have so much healing that “you end the invuln on one hp (which you don’t because WAR has self healing)” is completely meaningless as a downside. Nobody wants hallowed over holmgang
2) there is a difference between percentage mitigation and shields but both are mitigation, saying thrill isn’t mitigation is wrong (unless you want to tell SCH’s that spreadlo isn’t a mitigation)
3) I am using damaging abilities, I don’t need you doing the healing for me. How hard is that to understand
Your logic isn’t even consistent, you act like WAR’s self healing is meaningless to help them overcome holmgang but it being overpowered in casual content is also meaningless because the healer should be doing damage (which they already are). So what content is this self healing designed for……..soloing the boss from 95% HP, absolutely galaxy brain design