Originally Posted by
Supersnow845
Forked is really interesting from the perspective of how it shows the evolution of the game
It has 4 bosses and 3 “puzzles” (hallways, bridges and lockwards). All of the puzzles really give that old BA feeling of using unique jobs to perform certain tasks, dealing with dangerous hallway traps and dangerous trash. It’s really well designed and feels like what people liked about BA.
But then the bosses are just so………generic, they are such perfect encapsulation of DDR boss design, like look me in the eyes and tell me you actually like dead stars as a boss
I don’t blame anyone for not wanting to deal with forked, if you don’t like DDR bosses you won’t like forked’s bosses and that’s perfectly valid