Originally Posted by
MikoRemi
First of all, you're looking at such a minor subset of the community doing healerless clears, when that's not what DF and PF do as standard. Why isn't it a problem that all DPS basically can't clear then if this is such an issue? Why isn't it more celebrated that there's an all healer can clear ARR thing if that's the case? Why is it that in order to even do a healerless clear, we need specific setups of certain tanks and dps to basically pseudo mimic healers as a fun challenge which as I've set, is a very minor subset of the community. You'd have some grounds if it was the standard in all parties commonly, just like PLD and MNK in HW were utterly doomed.
Secondly, spare me the rhetoric. It's a question that hardly matters in the grand scheme of things, because if were going by SE's design as is, they'd more than likely buff the damage of healers rather than swap them, but while tanks have an actual rotation and healers don't, that's part of why the rotation is there. Would it be great for healers to have more buttons? Sure, that would be a much better thing to bring up than trying to nerf people which SE very rarely do, and usually it's something very minor anyway, hello RPR's Arcane Crest.
Nothing good comes with trying to screw over other jobs as such. Blame SE for not making healing as fun as it could be, but don't ruin other peoples fun. If you don't like healers not being included in very super specific instances, join a party that...likes having healers? Which is the majority of the playerbase?
You can try to tell me all you want that tanks are ruining healers fun, I can disagree with how many healers prefer having me around over your local DRK. If you wanna keep asking that question though then I guess keep going? Time better used elsewhere really, but if you think you'll get further than the people in EW who tried to beg for self sustain nerfs for a long time, look how it is in DT and ask if maybe you should pursue another avenue instead of something that goes counter to SE's design.