Originally Posted by
Jeeqbit
Either that, or another option could be to make it so damage buffs aren't multiplicative ie. a damage buff increases damage based on its original potency, and not the buffed potency, so stacking them is irrelevant.
Using them together may still be useful for a DPS check even if it's not multiplicative, but it also would mean the entire party isn't punished so much for buffers being dead or unaligned, and fights wouldn't have to be designed around the majority of damage coming from a massive row of multiplicative buffs every 2 minutes.