I dont think that the issue is the amount of buttons in your rotation, it’s how each button works
WoW has classes with 5-10 core rotation buttons, and they feel much more fun than FF14’s 30 buttons rotation
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I dont think that the issue is the amount of buttons in your rotation, it’s how each button works
WoW has classes with 5-10 core rotation buttons, and they feel much more fun than FF14’s 30 buttons rotation
...Wrong meaning of sound. "Sound design" is being used in the original post being quoted to mean "healthy and working", as in a "sound horse" or a "sound limb".
Anyway we don't need even more buttons available and I don't know why you'd want even more buttons. E: For transparency: I use m+kb, I'm still good on button count.
I have a strong feeling that OP doesn’t play using controller.
PC players (I’m a PC player) using console players as a scapegoat for button related issues is getting really old in general
I used to play on console, the single job that is messy without prior help to better set up specific shortcuts is AST and AST is getting nuked in DT anyway. Anything else is either the PC player scapegoating or the console player who doesn’t understand how cross hotbars work