Originally Posted by
Vyrerus
Incorrect. Second Coil was nerfed. Blighted Bouquet no longer one shot kills if you act during its animation. The petrification in Turn 7 also no longer results in instant death if you get hit while petrified. I think they are still unnerfed in its Savage version, but those fights have many other differences.
Also Twintania was nerfed and the arena changed several times in Turn 5. Twister hit detection was altered and all that jazz.
I can't remember anything else getting nerfed, but those are the most striking examples. And they're oodles and boodles easier nowadays, even at minimum iLvl, because the potencies we have these days are insane compared to back then, along with having Direct hits. For reference, when Coils were new in 2.0, DRG's hardest hitting attack was Full Thrust at a flat 300 potency. Today's Full Thrust potency is 540. Basically, a single DRG nowadays is worth almost two DRGs from when Coil was current.
That doesn't make it effortless, but there are more drastic potency differences to put up to task with all of the different jobs you can bring too. All tanks have more mitigation and damage at that level range too than they ever did when it was current content.