Originally Posted by
ItMe
You say MCH needs a self heal, but... not really.
If you're in a party the cleric should be the one healing you. You've got a tool to help, but ultimately MCH doesn't need to be able to take care of itself in a party.
It seems like your suggestion is more pointed towards party-less open content, but even still I'd disagree that MCH needs more healing.
Your suggestions also sound like they're stemming from the notion that MCH is considered a "selfish DPS," but without any of the perks the other selfish DPS get. But I also don't understand how more self healing = being a more selfish DPS. I mean, look at NIN. It's not selfish by any stretch and on top of the support focused melee role actions (second wind and bloodbath) it also comes with Shade Shift. Why? melee has more heals because it's going toe to toe with the enemy.
You mentioned BLM too. It has something nifty because it's gameplay involves it standing still.
MCH on the other hand... if you're standing still you should reassess what you're doing. Their kiting gameplay is intense and gives them far more survivability that most people realize. Check out some deep dungeon solo runs for tips and ideas.