How about this? (serious proposal)
-Remove return.
-Increase armor damage upon HPing.
- Remove anima cost.
- Make it so you can't teleport from the menu.
- Make it so you can teleport... from aether TO aether.
How about that?
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It would make the world much less interesting if I could just appear a few yards away from wherever I want to be at any time.
almost like my idea~ http://forum.square-enix.com/ffxiv/t...mpany-teleport
Why don't we just abolish anima and have flight paths like all other MMOs do? Would give us a sense of travel still, sink money in for economy, and can still make their FP's not too near places of interest.
Teleports are not meant for the hardcore, the people who complain about anima are the ones who have a lot of time to play and abuse it to get around then complain that it takes them longer to get around cause they burned their anima. Teleports are meant for casual players who don't have a lot of time to play to traverse faster so that they can get things done without having to travel everytime. In the context of a person who might only have an hour to play during the week and does 2 craft leves a day they could easily get it done and use anima to travel to said destination then head back to town to rest for xp all in the process of an hour. But for someone who has time they could choco to said destinations and spend the extra 15-20 minutes it might take.